Sparkfun Arduino Uno/Mega
The Sparkfun Arduino modules provides an interface to the Arduino Duemilanove
or the Mega
sold by Sparkfun.
These boards have a USB to serial connection with a PC and can operate at 115200 baud which makes it an ideal
platform for communication with a PC. The Duemilanove has 6 PWM (Servo) capable digital signals, 6 10bit analog
in and 14 digital IO lines (shared with the 6 used for PWM). The Mega has 14 PWM (Servo), 16 Analog and 32 Digital IO lines.
Thus, you can use these inexpensive boards as a servo controller
and an analog/digital IO board for your robotic projects.
These modules are meant to allow RoboRealm to communicate with an Arduino while connected via USB or bluetooth wireless
link. It requires you to download the Uno Sketch or Mega Sketch (Arduino programs)
into the Arduino board in order to facilitate communication with this module in RoboRealm.
From there you can use the Arduino as a servo controller, digital IO, input device, etc. from within
RoboRealm by setting or reading the variables set by this module. If you have special requirements you can
also modify the Sketch program to do other processing (the link above is to the source code).
Naturally, you can roll your own RoboRealm Arduino communication using the Serial module
but having a stock module perform this means you can test things out quickly without needed to understand the
internal programming of the Arduino.
The communication protocol that the module uses to communicate with the Arduino is a simplistic 1 or 4 byte packet. The
data transmitted is a 7 bit value with the 8th bit being a sync bit in case the Arduino and PC become out of alignment.
Only the header bit has the 8th bit set, all other bytes do not. This allows that when a new packet is to be processed
that the first and only first byte has bit 8 set.
For the Uno/Due the 6 PWM lines are part of the 14 digital IO lines. If you need to control 6 servos then you will have
6 less digital IO lines. Pins 0 and 1 are tied to the serial communication and therefore when communicating
over serial to a PC are not available for general use.
the commands that do not require a value payload they only require 1 byte. This byte includes the 128 sync bit,
the command 0-7, and the channel 0-6 or 2-14. The 4 packet size is used for those commands that have a value
payload such as setting a servo position (typically 500-2500) which requires 2 bytes for the data. The 3rd
byte used is a CRC to ensure that they header and values were all received together and have not been mixed up.
Values such as the analog signals are also passed back to the PC using the same 4 byte structure also including
a CRC to be sure that the bytes where received in order correctly.
1. Setup - Open the Arduino development environment and download this Sketch and upload it
to your Arduino. The provided Sketch is how the communication between the PC and the Arduino
is accomplished. Note that this is NOT a new bootloader program but just a regular user
Sketch running on the Arduino. It is required otherwise the PC will not be able to tell
the Arduino what settings to make nor be able to read any analog or digital values.
The Sketch can be modified as per your needs but you will need to be careful not to destroy
any of the functionality otherwise the RoboRealm module may stop working as expected if it
is not getting the right signals back from the Arduino.
2. Com Port - Specify the COM port that your Arduino is connected to. Note that
the Duemilanove comes with a USB cable that simulates a serial port on your PC. The port
number for these kinds of virtual ports are normally above the standard 1-4 physical
3. Baud Rate - Specify the baud rate of 115200 to communicate with the Arduino. Note that
this is much higher than the standard 9600 normally used. The higher rate provides
much better responsiveness than the lower rates.
4. Remember As Default - Select the "Remember as Default" checkbox if you would like the current COM setting
to be remembered by RoboRealm such that whenever the Arduino module is loaded the COM port and buad rate will be auto-populated to the
current setting. This ability allows you to not have to constantly change the COM port setting when loading in successive RoboRealm
5. Servos - Once communications are specified and you have a servo hooked up to the board you should
be able to move the appropriate slider according to which pin you used in order to see the servo move. Note that the
Duemilanove does NOT come with standard 3 pin servo connectors so you will need to connect the red/orange to power,
black/brown to ground, and white/yellow to the pin you'd like to use. If the servo does not move, check your wiring
off the servo, check that you have an external power supply connected (some servos are very power hungry) and
check that the COM port/USB cable are all connected and properly specified. Note that you will be using the same
port as the Arduino environment uses to upload applications so be sure that you are done uploading the Sketch before
testing. Since RoboRealm holds the COM port open you will need to exit RoboRealm in order to upload a new Sketch.
6. Variables - Select the appropriate variables that contain or will contain the position value that will be sent to the
servo board. This is used to automatically change the servo values based on your VBScript (using the SetVariable function) or Plugin based program.
7. Current Value - To manually set the servo position type in the appropriate number (500-2500, 1500 is
the default neutral) into the text area or use the slider to adjust the value. The servo position
will be updated as appropriate. Note that the current limits of 500 and 2500 will most likely be beyond the capabilities
of your servos so you may want to tighten the range.
8. Sliders - You should be able to move your servos by dragging the sliders to the right or left or by specifying a
number within the current value text box. If the servos do not move check your USB cable and/or board power connections.
9. Min/Max Limits - You can also use the min/max limits to ensure that even if the variables specify large or low values (due to programming errors)
that the board does not actually attempt to move the servos above or below the specified limits. This can be used
as an additional precaution in case your servos cannot physically move beyond certain limits.
10. Analog Input - If you want to sample the analog values specify a variable
or type one in that will contain the value from the appropriate pin. Note that you must select
the checkbox next to the Analog Pin in order to activate this functionality. As soon as the pin is activated the
value read at that pin will be displayed. Note that even when unattached the pin will show a very low <200 value
due to noise. Also note that when pin 0 goes high that other ungrounded pins will also go high due to signal bleed.
Once the value is placed within the variable you can then use this value in other modules, or accessed via the API,
extension, etc. in order to move the value outside of the RoboRealm application.
11. Analog Output - If you want to send a specific voltage out over the analog pins specify a variable
or type one in that will contain the value or type in a number from 0 to 255 in the provided text box. This will
cause the Arduino to send a frequency wave over that pin which averages to a specific voltage, Note that while this
is a form of PWM is it not the same format as that used to control servos.
Note that the analog out pins are NOT the same as the analog input pins but are in fact the same pins used
in controlling servos and digital pins 3,5,6,9,10 and 11. These pins are functionally shared between servos, analog out
and digital pins so use them sparingly!
12. Digital Pins - The Arduino comes with 14 digital IO pins that can be configured
as an input or an output. Unlike Analog pins, Digital pins can only receive a 1 or 0 (on or off) as apposed
to a full numeric value. Likewise, a digital pin set to an output can only send an on or off to the pin similar
to a switch.
The module provides a way to either receive or send signals to these pins via the
RoboRealm_Arduino Sketch program. Note that several of the pins are used by the Servos and thus enabling them
as a digital pin will DISABLE the appropriate Servo to indicate this pins reassignment.
Each pin can either be set as an input or output. Do this by selecting the "in" or "out" radio
button next to each pin. If you are specifying a pin as an output selecting the checkbox will
then turn that pin high or low. Be sure the enable the pin (first checkbox) to enable the controls
for that pin. Again, if you enable pin 3,5,6,9,10,11 a Servo configuration in the first tab will be disabled.
These pins are marked with a '*' in the Digital tab.
For input pins the checkbox will reflect the read high or low state of the pin but will remain disabled.
To automatically send or receive a bit select or type in a variable that will be set if the
pin is configured as an input or read into if the pin is configured as an input. Note that you can
tell RoboRealm which bit of the variable you want to set/get by using the provided bit dropdown.
As an experiment, you can connect an LED to pin 2 and then select the pin as an "out", By checking and
un-checking the checkbox you can make the LED blink. Alternatively, if you don't have an LED handy try this
on pin 13 as that is connected to the LED next to the Tx and Rx leds on the Duemilanove.
If you then select the IMAGE_COUNT variable
(which holds the current image counter) as the variable and select Bit 0 the LED will blink
for every two frames captured. Selecting successively higher bits will slow the blinking by
a factor of 2 for every bit.
For more information
Sparkfun Arduino Duemilanove
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