Load Image
The Load Image module loads in an external image file (ppm, gif, jpg, etc) from your filesystem and overwrites the
current image within the processing pipeline with that image. This module is useful if you need to refer
to an external image outside of RoboRealm. For example, the Load Image module can be used to load in an
image mask.
Interface
Instructions
1. Filename - Specify the filename of the image to load.
2, Load as Marker - Select the "Load as a Marker only" if you want to load the image into memory but not replace the currently viewed
image. If this is unselected the current image in RoboRealm will be replaced with this image.
3. If you want to load multiple images in sequence select the "Read Images in Folder" checkbox and the options below will become enabled.
To read in multiple images be sure to have selected an appropriate file in the folder of those images you want to read. RoboRealm will
then search the folder for appropriate images and load then in sorted succession.
4. Recursive - Select the checkbox if you want images in subfolders to also be loaded. Selecting this option will search from
the specified folder and all other subfolders for images.
5. Numerical Sort - Often images have numbers in them and there is a desire to load in the images in accordance to the
number within the filename. Selecting Numerical Sort will ensure that filenames that contain XXX_1.gif, XXX_01.gif, XXX_010.gif
are sorted with respect to the numerical 1, 1, and 10 instead of the characters ASCII code.
6. Loop Playback - Select if you want the images to repeat after the last image has been loaded.
4. Frame Delay - To change the playback speed increase or decrease the Frame Delay. That alters how quickly RoboRealm will load in the next
frame.
Note that the load image module is different from just loading an image to process in RoboRealm. The load image module
will always load in the specified image regardless of what image is being processed or if live video is being
played. The load image module can be used to load in images that are used for masking or other overlay techniques.
Using the multiple image load capabilities you can also cause RoboRealm to act as if a movie file had be loaded
instead.
Also note that the images loaded using the multiple image load are sorted with respect
to numeric comparisons. Thus, image2.gif will be recognized as coming after image1.gif instead of image100.gif.
Variables
IMAGE_FILENAME - The currently loaded filename. Removed if no image
loaded or failed to load.
See Also
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