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AVM navigator:navigation by map obstacle [3]
How does work obstacle avoidance algorithm? The robot processes the motion history of input images ... |
13 year | 7 | 3652 |
AVM navigator:navigation by map obstacle [5]
I have added option of disabling obstacle detection to Navigator dialog window . Now you can download next modification of AVM N... |
13 year | 7 | 3652 |
AVM navigator:navigation by map obstacle [7]
I prepared emulator program (based on Quake 3 mod) for acquaintance with "Marker mode" and "Navigation by map" modes. | 13 year | 7 | 3652 |
AVM Navigator [4]
Navigator package is updated now and you can download next modification of AVM Navigator v0.7.2.2 from your account link. | 13 year | 5 | 3638 |
AVM Navigator [3]
I will take into consideration your request in next version of AVM Navigator. So, let's wait next Navigator modif... |
13 year | 5 | 3638 |
AVM [3]
Unfortunately but I not provide source code or detail documentation about AVM algorithm within AVM Navigator project. | 12 year | 5 | 3629 |
AVM [6]
In our case the visual navigation for robot is just sequence of images with associated coordinates that was memorized inside AVM... |
12 year | 5 | 3629 |
Sign Recognition [3]
I guess you could use AVM Navigator in "Object recognition" mode for this purpose. See "Sign detection and foll... |
12 year | 3 | 3589 |
AVM Marker Mode not creating map [3]
You should use arrow keys for robot control in "Marker mode" (it is important for route recording). | 12 year | 2 | 3506 |
x and y coordinates [5]
Arrow keys is important for route recording in "Marker mode" because it is signals for start of writing to AVM and also for od... |
12 year | 4 | 3464 |
x and y coordinates [3]
>> 1. Why the total number of path on navigate mode is limited to 7? Historically first was d... |
12 year | 4 | 3464 |
Missile Launcher Tracking [16]
>> Thanks, I'll play around with it. So AVM Navigator is loaded when you load the vbscript right? | 13 year | 19 | 3384 |
Missile Launcher Tracking [14]
>> I'll load it up and try it. Which reminds me, where exactly do I load VBscript? First you... |
13 year | 19 | 3384 |
![]() However let's try another variant of VBScript program: ' Set the turret control variables | 13 year | 19 | 3384 |
Missile Launcher Tracking [10]
The AVM Navigator is an additional module that is distributed along with RoboRealm: ... |
13 year | 19 | 3384 |
Missile Launcher Tracking [8]
I think that this VBScript program is complete and it not needs in any changes. You can use variables TURRET_V_CONTROL and TURRE... |
13 year | 19 | 3384 |
Missile Launcher Tracking [6]
The source data for turret control is deviation of the object center from center of screen (variables dX, dY). Furthe... |
13 year | 19 | 3384 |
Missile Launcher Tracking [20]
You just set up visual marks that will be associated with map location coordinates in "Marker mode" (but it not create any pat... |
13 year | 19 | 3384 |
![]() I think you could use AVM Navigator with VBScript program like this: ' Get turret control variable... |
13 year | 19 | 3384 |
Missile Launcher Tracking [18]
You can use emulator program (based on Quake 3 mod) for acquaintance with "Marker mode" and "Navigation by map" modes. | 13 year | 19 | 3384 |
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