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Multiple Code Laboratory Eye cameras not recognized in other modules. Tony from United States [3 posts] |
10 year
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I have two CL_eye modules running in the pipeline. I am using the Code_Laboratories_Eye modules successfully for the two cameras, each has a unique GUID. When I try to use other "multi-camera" modules, they do not recognize that there are two separate CL_eye instances running and I can only select one camera in the drop down camera selections boxes ie. 'source' or 'current'. Is there any way to make the two cameras visible to these modules?
Thanks
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Steven Gentner from United States [1446 posts] |
10 year
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Tony,
Did you install the right drivers from CodeLab? The free one only supports a single camera, the full SDK supports more than one.
STeven.
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Tony from United States [3 posts] |
10 year
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Steven,
Yes, the SDK is installed and I have used it quite extensively with OpenCV in Visual studio. Using the Code_Laboratory_Eye modules seem to work properly and I have good capture with both cameras. Is there some way I need to link the SDK or designate the path to it in RoboRealm?
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Steven Gentner from United States [1446 posts] |
10 year
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Tony,
I realized from your screenshot that you are not using the CL_Eye module ... which you will need to use to access each camera. You can then set it to save the image as a marker which will then appear in other modules. Note that you would then use 2 of these modules to get each image.
http://www.roborealm.com/help/Code_Labratories_Playstation_Eye.php
Their driver interface does not show both cameras to DirectX and you have better control using the direct module interface.
STeven.
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Tony from United States [3 posts] |
10 year
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Sorry, the CL_Eye modules were running in the Tab 2 and Tab 3 and I was using the call module to use them in the Main Tab, that is why you don't see them in the screen shot.
I didn't have the cameras set to save as marker. That seems to have done the trick. Thank you very much for your help and quick responses.
Tony
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