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    <title>RoboRealm Forum</title>
    <link>http://www.RoboRealm.com/</link>
    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
    <language>en-us</language>
    <copyright>Copyright: (C) RoboRealm, http://www.RoboRealm.com/</copyright>
    <docs>http://www.RoboRealm.com/</docs>

    <item>
        <title>Beta module and extensions</title>
        <description>
        Hi,&lt;br&gt;Thanks for such a quick response. &lt;br&gt;&lt;br&gt;Could you possibly send me the link to your beta module so that I can test it out and check to see whether it fits my requirements.&lt;br&gt;&lt;br&gt;Also, I was fiddling around with the extensions earlier but couldn&apos;t figure out how to interface it with RoboRealm. I&apos;m working with C# and would like to know what I need to do get my own algorithms to work. Furthermore, is it possible to change the &apos;image processing&apos; area and leave the rest of the C# alone?&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;Sudzzz&lt;br&gt;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=913</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=913</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        Sudzzz,&lt;br&gt;&lt;br&gt;There are a couple of ways depending on the speed and level of effort you&apos;d like. The simplest and slowest way is to use the VBScript module to actually process the pixel values.&lt;br&gt;&lt;br&gt;See the second to last example in &lt;a href=&quot;http://www.roborealm.com/help/VBScript_Program.php&quot; target=&quot;_blank&quot;&gt;http://www.roborealm.com/help/VBScript_Program.php&lt;/a&gt; on how to do this.&lt;br&gt;&lt;br&gt;For better performance we do a have another module in beta that can process each pixel based on a user provided arithmetic formula. Let us know if that sounds interesting to you.&lt;br&gt;&lt;br&gt;The last and final way is to write an extension to RoboRealm in the language of your choice. See the extensions documentation at&lt;br&gt; &lt;br&gt;http://www.roborealm.com/help/extensions.php&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=913</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=913</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>Accessing individual pixels</title>
        <description>
        Hi,&lt;br&gt;How do I access individual pixels to compute some new arithmetic on it.&lt;br&gt;Thanks&lt;br&gt;Sudzzz        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=913</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=913</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
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