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    <title>RoboRealm Forum</title>
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    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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    <item>
        <title>No Title</title>
        <description>
        Abdelsalam,&lt;br&gt;&lt;br&gt;It is certainly possible but as RoboRealm isn&apos;t really built for that kind of interaction you may find parts that are missing in comparison to SALTO. We do have a lot of capability to create such interactive types of entertainment but RoboRealm isn&apos;t built to respond with graphics, video, and sounds that you might want that SALTO appears to be built for.&lt;br&gt;&lt;br&gt;You can certainly do this yourself by interfacing with RoboRealm via its API&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.roborealm.com/help/API.php&quot; target=&quot;_blank&quot;&gt;http://www.roborealm.com/&lt;wbr&gt;help/&lt;wbr&gt;API.php&lt;/a&gt;&lt;br&gt;&lt;br&gt;but I suspect there is a lot more work to make it simulate the capabilities of SALTO.&lt;br&gt;&lt;br&gt;STeven.&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=5463</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=5463</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>roborealm with interactive cinemas</title>
        <description>
        hi STeve &lt;br&gt;i am working on a simulator and i ask if i can use roborealm as interface software between what is displayed on cinema screen and the inputs which are (a lot of laser spots in the screen) and&amp;nbsp;&amp;nbsp;&lt;br&gt;the outputs which are(motors simulate the motion in the movie and some records on the screen after show)&lt;br&gt;what i mean is can i use roborealm like SALTO software by alterface?&lt;br&gt;i hope your help&lt;br&gt;thanks.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=5463</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=5463</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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