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    <title>RoboRealm Forum</title>
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    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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    <item>
        <title>No Title</title>
        <description>
        Spencer,&lt;br&gt;&lt;br&gt;We added a &lt;br&gt;&lt;br&gt;DISTRIBUTOR_CLIENT_CONNECTED&lt;br&gt;&lt;br&gt;variable that will be 1 when connected and zero or not present when not connected. Likewise on the server side we added&lt;br&gt;&lt;br&gt;DISTRIBUTOR_SERVER_CONNECTIONS&lt;br&gt;&lt;br&gt;to indicate the number of connected clients.&lt;br&gt;&lt;br&gt;If you check the DISTRIBUTOR_CLIENT_CONNECTED variable to be 1 using an If_Statement module in the pipeline you can avoid executing certain code if it is not connected.&lt;br&gt;&lt;br&gt;This is in the latest version, so you&apos;ll need to update your copy before seeing this change.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=4987</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=4987</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>Distribution Client check if connected?</title>
        <description>
        I want to bypass a certain script if the distribution client isn&apos;t connected to the server. Is there a way I can check if the distribution client is connected in code?        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=4987</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=4987</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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