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    <title>RoboRealm Forum</title>
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    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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    <item>
        <title>No Title</title>
        <description>
        In the same page that mentions IMAGE_COUNT there is a IMAGE_TIME variable that can be used to calculate this.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.roborealm.com/help/Getting%20Started.php&quot; target=&quot;_blank&quot;&gt;http://www.roborealm.com/&lt;wbr&gt;help/&lt;wbr&gt;Getting%20Started.php&lt;/a&gt;&lt;br&gt;&lt;br&gt;Your API call would query that variable on a new image and then again for the next. The difference in time will give you this captured and processed image.&lt;br&gt;&lt;br&gt;However, if your application is using waitImage to &apos;poll&apos; for if a new image is available I&apos;d first see if you cannot make your application multi-threaded and just wait on waitImage until a new image is ready. But querying for IMAGE_COUNT will allow you to shorten that wait period regardless.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3181</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3181</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        thanks steven.&lt;br&gt;i need the time of proccenig 1 frame of camera. from grabbing,processing and then grabbing next frame.&lt;br&gt;a module like &quot;clock()&quot; function in c++.&lt;br&gt;i also need a frame count variable to show me how many frames are processd until now.it hep me to be sure that i dont process a frame more than one time.&lt;br&gt;the api function do this,but it consumes about 5000ms to say me that no new frame is available.&lt;br&gt;the frame count variable can do this.&lt;br&gt;thanks.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3181</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3181</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        mehdi,&lt;br&gt;&lt;br&gt;The fps showing at the bottom of the screen is the best measure of processing+camera capture time. If you need just capture time unselect the Run button and then check the FPS. If you need more precise timing let us know.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3181</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3181</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>time module</title>
        <description>
        hi!&lt;br&gt;RR havnt a a time module!&lt;br&gt;it show time&amp;nbsp;&amp;nbsp;of ruuning commands,but it can not show time of ruuning all of them!&lt;br&gt;cpu time is a good measure for calculating running time,its a good idea! like C 7 c++.&lt;br&gt;timt of capturing picture from camera,does not show,its important in processing time!&lt;br&gt;thanks!        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3181</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3181</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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