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    <title>RoboRealm Forum</title>
    <link>http://www.RoboRealm.com/</link>
    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
    <language>en-us</language>
    <copyright>Copyright: (C) RoboRealm, http://www.RoboRealm.com/</copyright>
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        <title>No Title</title>
        <description>
        Thanks for the effort, and thanks for new option in the color_stats module.&lt;br&gt;&lt;br&gt;Thanks, Billy        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2589</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2589</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        Billy,&lt;br&gt;&lt;br&gt;We tried to grab the exposure value directly from the camera but alas directX does not provide for this in a reliable way.&lt;br&gt;&lt;br&gt;So the next best thing is to speed up the color_stats module. We added in a Basic mode radio button that when selected will only calculate some of the stats. This should help to decrease your CPU requirements.&lt;br&gt;&lt;br&gt;Please have a look at v1.8.23.33 and see if this helps your situation.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2589</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2589</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        Is there a better way to do this?&amp;nbsp;&amp;nbsp;I tried this.. and the color statistics module spikes the CPU pretty hard.. 100% on my 1.8Ghz Epia mobo..&amp;nbsp;&amp;nbsp;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2589</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2589</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        I see what you mean about the autoadjust feature.&amp;nbsp;&amp;nbsp;With autoadjust turned off, I can reliably see a difference in the histogram:luminance level as I turn a light on and off in the room.&amp;nbsp;&amp;nbsp;But with the AA feature turned on, the camera adjusts the luminace to always keep it around 120.&lt;br&gt;&lt;br&gt;It&apos;d be nice to have a RR command to turn AA on or off.&amp;nbsp;&amp;nbsp;It&apos;s also be nice to have a watch variable in the histogram module for peak luminance.&lt;br&gt;&lt;br&gt;Dr. Bruce.&lt;br&gt;         </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2589</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2589</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        In theory yes, but you&apos;d have to ensure that the camera is set to NOT auto adjust for different lighting levels. At that point it can be used as a basic light sensor by reading the average RGB value (from the color statistics module).&lt;br&gt;&lt;br&gt;If you leave the camera to autoadjust you&apos;d need to know what those values are in order to offset your absolute lighting value correctly. This currently can&apos;t be done .. but there is a directX camera control module coming soon that will. For example, in a dark room the camera will autoadjust such that the average lighting value will be around 128 (half of 0 - 255). Same when the lights come on ... this is normally how cameras will adapt over a large range. What you&apos;d need to know is what the absolute value is rather than the relative values to tell you night/day difference.&lt;br&gt;&lt;br&gt;There still might be issues if the camera just happens to point to a very dark spot (i.e. shadow) whilst the rest of the scene might still be light. A wide angle lens would also reduce this issue.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2589</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2589</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>Detecting room light level</title>
        <description>
        Is there a way to measure / report the light level in the room using RR?&amp;nbsp;&amp;nbsp;I&apos;d like my robot to know when it&apos;s getting dark enough to turn on the lights.&lt;br&gt;&lt;br&gt;Dr. Bruce.&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2589</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2589</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
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