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    <title>RoboRealm Forum</title>
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    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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        <title>No Title</title>
        <description>
        Good work for both of you.&lt;br&gt;&lt;br&gt;Thanks&lt;br&gt;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=1086</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=1086</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        STeven,&lt;br&gt;&lt;br&gt;Thanks so much for getting an update together for me. Translate function works great. I will have to let you know how it works out for me when I get the chance to work out the kinks of my program.&lt;br&gt;&lt;br&gt;Thanks again, keep up the good work!&lt;br&gt;&lt;br&gt;--John&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=1086</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=1086</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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    <item>
        <title>No Title</title>
        <description>
        John,&lt;br&gt;&lt;br&gt;Yes, the idea is to allow for most modules to use the [variable] notation to access variable amounts but we end up doing this on a need to use basis. We&apos;ve updated the translate module to accept [x] as a value. Please download v1.7.14.1 to get this change. If there are others you need updated please just let us know and we&apos;ll get on it asap.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=1086</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=1086</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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    <item>
        <title>Translate with Variables?</title>
        <description>
        RR,&lt;br&gt;&lt;br&gt;I am having a lot of fun playing with a DC Missile Launcher with my camera attached to it and I am trying to write a good face tracking program but I am stuck in a spot.&lt;br&gt;&lt;br&gt;Is it in the plans to allow the Translate module and the other Transforms to allow for variables rather than just integers? Or is there another way I could complete the following task?&lt;br&gt;&lt;br&gt;More or less, I am trying to get just the contents of the COG box to appear, but within its original location (as opposed to a crop of just the contents at a new image size).&lt;br&gt;The plan right now is:&lt;br&gt;-Marker [original]&lt;br&gt;&lt;a target=_blank href=&quot;http://www.roborealm.com/uploads/1086_1.JPG&quot;&gt;&lt;img border=1 src=&quot;http://www.roborealm.com/uploads/1086_thumb_1.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;-Movement 30&lt;br&gt;-Center of Gravity&lt;br&gt;&lt;a target=_blank href=&quot;http://www.roborealm.com/uploads/1086_2.JPG&quot;&gt;&lt;img border=1 src=&quot;http://www.roborealm.com/uploads/1086_thumb_2.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;-Marker [] (revert to original)&lt;br&gt;-VBScript (to calculate the proper xmin,xmax,ymin,ymax for crop based off of COG_SIZE and COG x,y)&lt;br&gt;-Crop [xmin],[ymin] - [xmax],[ymax]&lt;br&gt;&lt;a target=_blank href=&quot;http://www.roborealm.com/uploads/1086_3.JPG&quot;&gt;&lt;img border=1 src=&quot;http://www.roborealm.com/uploads/1086_thumb_3.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;-Marker [cog_crop] (revert to original)&lt;br&gt;-Mosaic (with just [cog_crop] to build a new 320x240 image with [cog_crop] in lower left)&lt;br&gt;&lt;a target=_blank href=&quot;http://www.roborealm.com/uploads/1086_4.JPG&quot;&gt;&lt;img border=1 src=&quot;http://www.roborealm.com/uploads/1086_thumb_4.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;{here is where I would love for translate to accept a variable}&lt;br&gt;-Translate [COG_X], [COG_Y]&lt;br&gt;&lt;br&gt;this would allow the image on the mosaic to translate the X and Y values from COG making what would appear to be a dynamic translation of the cropped COG box over the original image size. (I know the mosaic part is a little shifty to obtain my results but hey I am only a few days into learning the program!)&lt;br&gt;&lt;br&gt;Keep up the great work!&lt;br&gt;&lt;br&gt;--John        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=1086</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=1086</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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