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    <title>RoboRealm Forum</title>
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    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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    <item>
        <title>No Title</title>
        <description>
        If your camera doesn&apos;t move much it might be possible to only calculate the mask once in a while since trees don&apos;t typically move much either. This could be done every 30 seconds or so and saved as a Marker which is used to mask the final image. That would save you a couple steps and increase the fps.&lt;br&gt;&lt;br&gt;Also, check if you can&apos;t use a smaller image. Planes are quite big in the image so scaling the image by 2x would still work and be 4x quicker.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=6009</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=6009</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        I probably incorrectly expressed. I need to remove the blobs that touch the edges and which are in 30px around the first. Now I solve the problem with Dilate and Math modules, but this reduces performance. I thought that if I will combine it into a single operation, will be able to increase FPS.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=6009</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=6009</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        Yes, that is possible. The blob filter is one way to do this. You could also just draw a white rectangle around the border of 30 px thick (using Display_Rectangle) and then remove the largest blob.&lt;br&gt;&lt;br&gt;If you include an example image we can show you how this could be done.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=6009</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=6009</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>Blob filtering</title>
        <description>
        I would like to filter blobs so that remained only those that are further at least 30px from those blobs that touch the edges of image. So I want to leave the plane on a background of the sky, but to remove the branches and leaves of trees. Can this be done using the Blob Filter module?        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=6009</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=6009</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
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