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    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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    <item>
        <title>No Title</title>
        <description>
        Vnik,&lt;br&gt;&lt;br&gt;Ideally you would use a non-glossy paint, i.e. one that does NOT reflect light well and appears as a matte surface. Reflections are tricky to deal with so the less reflective a surface the better.&lt;br&gt;&lt;br&gt;In terms of color, the closer you can get to a pure Red, Green or Blue the better as these color will be picked up best by most cameras and provide the purest colors to filter against. &lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3796</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3796</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>Paint of the field</title>
        <description>
        Hello!&lt;br&gt;&lt;br&gt;In the project im doing right now I have a &apos;testbed&apos;, a &apos;field&apos; that is made with straw carton and that I painted with black vinyl.&lt;br&gt;&lt;br&gt;My question is: what is the best kind of paint in order to have better results with the image processing? which kind of paint gives less noise? I have a static over head video camera from Logitech and I use it at 640x480, RGB24. I use only RGB filters for the three primary colors.&lt;br&gt;&lt;br&gt;I know this would sounds like a stupid question but I guess the kind of paint should influence the processing, due light noise, hue, contrast... etc..&lt;br&gt;&lt;br&gt;Thanks a lot in advance.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3796</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3796</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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