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    <title>RoboRealm Forum</title>
    <link>http://www.RoboRealm.com/</link>
    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
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    <copyright>Copyright: (C) RoboRealm, http://www.RoboRealm.com/</copyright>
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        <title>No Title</title>
        <description>
        Now that&apos;s what I call Customer Service + Satisfaction!&lt;br&gt;Keep up the outstanding work Steven!        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3792</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3792</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        Many thanks STeven.&amp;nbsp;&amp;nbsp;I&apos;m back in business and can now better migrate to the new filters.&lt;br&gt;&lt;br&gt;--patrick&lt;br&gt;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3792</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3792</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        Patrick,&lt;br&gt;&lt;br&gt;Ver 2.26.18 has the RGB mode back in. This has a different enough behaviour to the Color+Intensity modes to bring it back in. You original files should now work as before. &lt;br&gt;&lt;br&gt;Just for trial and error, attached is a robofile that uses just the color and intensity filters to do a similar job to your RGB version. The reason for detaching the two is that you can blur the intensity area a lot more than the color area which works better for shadowed areas (the main reason for the change). Since the RGB values are a combination of color and intensity this is hard to do in that mode.&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3792</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3792</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        Thanks STeven,&lt;br&gt;&lt;br&gt;I have attached a typical image as well as the .robo file that used to work quite well to isolate much of the carpet in this image.&lt;br&gt;&lt;br&gt;--patrick&lt;br&gt;&lt;p&gt;&lt;br&gt;&lt;a target=_blank href=&quot;http://www.roborealm.com/uploads/21363_1.jpg&quot;&gt;&lt;img border=1 src=&quot;http://www.roborealm.com/uploads/21363_thumb_1.jpg&quot;&gt;&lt;/a&gt;&amp;nbsp;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3792</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3792</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        Patrick,&lt;br&gt;&lt;br&gt;The flood finder did undergo some seperation in terms of color and intensity which were combined before. If was found that better control over certain images was improved by this.&lt;br&gt;&lt;br&gt;But given you had such good results we will attempt to add back in the combined method since it still has some merit and less parameters to deal with.&lt;br&gt;&lt;br&gt;Can you post a quick image that we can verify against? Obviously the ones we were using may have missed a required aspect.&lt;br&gt;&lt;br&gt;Thanksm&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3792</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3792</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>How does new Floor Finder work with old settings?</title>
        <description>
        Hi STeven,&lt;br&gt;&lt;br&gt;I&apos;m having some difficulty getting the new Floor Finder module to work as nicely as the old one did.&amp;nbsp;&amp;nbsp; For example, my old Floor Finder setup looked like this:&lt;br&gt;&lt;br&gt;&amp;lt;Floor_Finder&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;result_type&amp;gt;1&amp;lt;/result_type&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;histogram_spread&amp;gt;3&amp;lt;/histogram_spread&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;sample_width&amp;gt;166&amp;lt;/sample_width&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;fill_highlights&amp;gt;TRUE&amp;lt;/fill_highlights&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;sample_height&amp;gt;65&amp;lt;/sample_height&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;threshold&amp;gt;5&amp;lt;/threshold&amp;gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;lt;sample_shape&amp;gt;1&amp;lt;/sample_shape&amp;gt;&lt;br&gt;&amp;lt;/Floor_Finder&amp;gt;&lt;br&gt;&lt;br&gt;which worked quite well with a Rovio set with its head all the way down.&amp;nbsp;&amp;nbsp;However, when used directly with the new Floor Finder, I simply get a uniform white screen.&amp;nbsp;&amp;nbsp;I&apos;ve tried tweaking all the new parameters but nothing I try does nearly as good a job as the old module.&lt;br&gt;&lt;br&gt;Any pointers would be appreciated.&lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;patrick&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=3792</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=3792</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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