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    <title>RoboRealm Forum</title>
    <link>http://www.RoboRealm.com/</link>
    <description>The newest forum threads.</description>
    <lastBuildDate>Tue, 30 Nov 1999 00:11:00 EST</lastBuildDate>
    <language>en-us</language>
    <copyright>Copyright: (C) RoboRealm, http://www.RoboRealm.com/</copyright>
    <docs>http://www.RoboRealm.com/</docs>

    <item>
        <title>No Title</title>
        <description>
        Wiimote has already been modeled in JAUS, so if you make the your device JAUS compliant, then you need only the Wiimote layer in JAUS to control your device with a Wii.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=ur882ctUl2k&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/&lt;wbr&gt;watch?v=ur882ctUl2k&lt;/a&gt;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        You can also download for FREE the Jaus Robotics Toolkit&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://openjaus.com/&quot; target=&quot;_blank&quot;&gt;http://openjaus.com/&lt;wbr&gt;&lt;/a&gt;&lt;p&gt;&lt;a target=_blank href=&quot;http://www.roborealm.com/uploads/22594_1.png&quot;&gt;&lt;img border=1 src=&quot;http://www.roborealm.com/uploads/22594_thumb_1.jpg&quot;&gt;&lt;/a&gt;&amp;nbsp;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        The format of universal messages for robotics has already been created by the military.&amp;nbsp;&amp;nbsp;As a matter of fact, if you follow the JAUS message architecture you can use RoboRealm to control military robots, road vehicles, drone airplanes, under water robots/vehicles....&amp;nbsp;&amp;nbsp; &lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.openjaus.com/support/jaus-documents&quot; target=&quot;_blank&quot;&gt;http://www.openjaus.com/&lt;wbr&gt;support/&lt;wbr&gt;jaus-&lt;wbr&gt;documents&lt;/a&gt;&lt;br&gt;&lt;br&gt;This is a standard like SAE; incidentally, it is an SAE standard.&lt;br&gt;&lt;br&gt;JAUS also includes security encryption in a Java format so that each device is protected from hacking.&lt;br&gt;&lt;br&gt;Now reverse this.&amp;nbsp;&amp;nbsp;Make a device with RoboRealm that is JAUS compliant, and you can now market your device to Defense Contractors like General Dynamics, Honeywell, Air Force Research Laboratories...&lt;br&gt;&lt;br&gt;JAUS is a natural remote interface because it does not matter what the electrical interface is (USB, RS-232, RS-485, parallel port, infrared, Wi-Fi, bluetooth...), the message architecture is the same.&lt;br&gt;&lt;br&gt;I believe a national database is available to upload device drivers for various devices already developed.&lt;br&gt;&lt;br&gt;Rather than starting from scratch, you can jump onboard with a host of experts providing you with support by using the JAUS remote robotic control message architecture.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.openjaus.com/support/forums&quot; target=&quot;_blank&quot;&gt;http://www.openjaus.com/&lt;wbr&gt;support/&lt;wbr&gt;forums&lt;/a&gt;&lt;br&gt;&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        A wiimote driver would be great!&amp;nbsp;&amp;nbsp;Here is a link that shows some of the possibilities of the wiimote in robotics. &lt;br&gt;http://www.windmeadow.com/node/45&lt;br&gt;&lt;br&gt;The wiimote acts like a HID device over bluetooth.&amp;nbsp;&amp;nbsp;It does have some peculiarities. (Like when I point SimpleHIDwrite at it, it crashes the computer.) This is because the wiimote doesn&apos;t respond correctly to GetAttributes(I think that is what it is called) &lt;br&gt;Here is a link to all the details on the wiimote and interfacing. &lt;br&gt;http://www.wiili.org/index.php/Wiimote&lt;br&gt;&lt;br&gt;There are several code libraries out there already for the wiimote.&amp;nbsp;&amp;nbsp;I used this library:&lt;br&gt;http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx&lt;br&gt;&lt;br&gt;have fun!&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        U dont need a wii to test it just a wiimote 30 / 40 &apos;&lt;br&gt;&lt;br&gt;This site whave plenty of info &lt;a href=&quot;http://dundee.cs.queensu.ca/wiki/index.php/Wiimote_API&apos;s&quot; target=&quot;_blank&quot;&gt;http://dundee.cs.queensu.ca/wiki/index.php/Wiimote_API&apos;s&lt;/a&gt;&lt;br&gt;&lt;br&gt;Hope it helps        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        Nice ideas! We&apos;ll definately incorporate a generic USB HID device very similar to the serial module. Should make for a nice addition.&lt;br&gt;&lt;br&gt;Seems like there is also interest in having a Wii module? Does the Wii just communicate over Bluetooth? Anyone got a link to the protocol that it uses? Seems to be just another wireless joystick but we&apos;re not sure (cause we don&apos;t have a Wii just yet) if it is treated just like another DirectX device.&lt;br&gt;&lt;br&gt;Thanks the suggestions, we&apos;ll definately see what we can do!&lt;br&gt;&lt;br&gt;STeven.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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        <title>No Title</title>
        <description>
        Both keypreesse and as a joystick, for the joystick i have other software that i need to have running but atm im not at work so i cant check the name but is in the same web site as a link i think.&lt;br&gt;&lt;br&gt;I also use nuckchuk and it works the same way, so i get 3more sensors 2axis joystick and 2more buttons.&lt;br&gt;&lt;br&gt;U can also use up to 7 wiimotes at the same time.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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    <item>
        <title>No Title</title>
        <description>
        I was experimenting with GlovePIE yesterday to pass data from the Wiimote to RoboRealm. I can pass it as mouse coordinates or keypresses, but neither of these is particularly satisfying.&amp;nbsp;&amp;nbsp;What element are you using to pass data?&lt;br&gt;&lt;br&gt;Thanks!        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>No Title</title>
        <description>
        thats a great idea i use the wiimote to but to interface it whit the roboreal i must use &quot;glovepie&quot; to get the keys and axys.&lt;br&gt;In glovepie is free-source so i think it wouldn&apos;t be very hard to make it append.&lt;br&gt;Looking forward in this area.        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
    </item>
    <item>
        <title>Generic HID device control from RoboRealm (plus wiimote)</title>
        <description>
        The Dream Cheeky Missile Launcher and USBCar are two examples of HID devices that Roborealm can control.&amp;nbsp;&amp;nbsp;Rather then writing a unique driver for each device, a generic HID driver would be an extremely useful tool.&lt;br&gt;&lt;br&gt;The driver would have to;&lt;br&gt;1.&amp;nbsp;&amp;nbsp;Find the available devices&lt;br&gt;2.&amp;nbsp;&amp;nbsp;Let you specify the device you wanted to communicate with.&lt;br&gt;3.&amp;nbsp;&amp;nbsp;Have input and output controls similar to the serial device control.&lt;br&gt;&lt;br&gt;While I am a feeble HID device program, it seems like this should be pretty straight forward to expose.&amp;nbsp;&amp;nbsp;Anyone have any other ideas on what would be required?&lt;br&gt;&lt;br&gt;I am currently playing with the Wiimote (I don&apos;t own a Wii but the wiimote is around $30!)&amp;nbsp;&amp;nbsp;This has a 3 axis accelerometer, 1024x768 IR camera and bluetooth, better yet it communicates as a HID device.&amp;nbsp;&amp;nbsp; Quick link to my progress:&lt;br&gt;http://profmason.com/?p=529&lt;br&gt;        </description>
        <link>http://www.roborealm.com/forum/index.php?thread_id=2293</link>
        <guid>http://www.roborealm.com/forum/index.php?thread_id=2293</guid>
        <pubDate>Tue, 30 Nov 1999 00:11:00 EST</pubDate>
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