Thread | Last post | Posts | Views |
running two robo files simultaneously
Hi STeven, I would like to run two robo files simultaneously. Both robo files are to use the same s... |
10 year | 3 | 2695 |
Training from an image [3]
Sorry i was trying to solve the tracking problem. Please ignore this post.... |
10 year | 3 | 2805 |
crop feature [2]
Hi, Is there a way to put the cropped processed image on top of the original image (just the white ... |
12 year | 3 | 3016 |
importing other robo files into the call module [3]
That's great. Thanks... |
10 year | 3 | 1822 |
Bug in sample color module
Hi STeven, There is a bug in the sample color module. Pls see the attached file. The confidence sho... |
10 year | 3 | 2598 |
looping another module within VB [2]
Hi STeven, Is it possible to loop another module for example the sample color module within a Do wh... |
12 year | 3 | 2199 |
connecting blob ends
Hi STeven, Is there a way to sharpen the blob ends so that the connect points module can connect th... |
10 year | 3 | 2408 |
creating a bounding box over a blob group
Hi STeven, Is there a way to place a bounding box over a group of blobs?... |
10 year | 3 | 2480 |
reading values after time lapse [2]
How do i read a variable (exp COG_X) value at Time = 1second ago and compare this with the current value (Time = current) | 12 year | 3 | 3268 |
importing other robo files into the call module
Hi Steven, It would be interesting if one could import another robo file into a new call tab. This ... |
10 year | 3 | 1822 |
timed variable [4]
STeven, I deleted the previous code so i'm not sure what went wrong. But the new code i wrote seem... |
12 year | 3 | 3275 |
Blob reduction [3]
STeven, Excellent. That's exactly what I needed.... |
10 year | 3 | 2409 |
GPU processing [4]
Steven, Thanks for your response. I was wondering why the FPS was around 8 or less and almost 1seco... |
12 year | 3 | 1915 |
Nearest blob to refference line [3]
Hi STeven, Works great. Excellent job.... |
10 year | 3 | 2581 |
line angle limit
Hi STeven, This module is great as the distance of the line can be limited. Is it also possible to ... |
10 year | 4 | 1570 |
go to line feature [3]
ha ha... i think i spoke too soon. i should have tested before i put my last post... sorry. i thought i could get the mean inten... |
10 year | 4 | 2486 |
Bug in call module [4]
OK great. Thanks.... |
10 year | 4 | 2863 |
go to line feature [2]
Hi STeven, I found that it is possible to process the blob without any go to line feature and it wa... |
10 year | 4 | 2486 |
Code Laboratories Playstation Eye [4]
That's odd coz the PS3 eye shows a max of 120fps on the interface but keeps defaulting to 60fps when a faster fps is used. On t... |
11 year | 4 | 1947 |
go to line feature
Hi STeven, I want to process the next blob after determining that the initial selected blob did not... |
10 year | 4 | 2486 |
|
New Post |