Thread | Last post | Posts | Views |
line angle limit [4]
OK. Great.... |
6 years | 4 | 821 |
![]() Hi STeven, There seems to be a bug in this module. I reduced the distance limit but I am still gett... |
6 years | 4 | 821 |
line angle limit
Hi STeven, This module is great as the distance of the line can be limited. Is it also possible to ... |
6 years | 4 | 821 |
Problematic edge detection [2]
Hi Steven, I notice when i use the sobel edge detection on an image of any object for example a rec... |
6 years | 2 | 861 |
Bug in call module
Hi STeven, I think there is a bug in the call module. All the IF statements in the called tab gets ... |
6 years | 3 | 887 |
Bug in call module [3]
OK great.... |
6 years | 3 | 887 |
Conditional edge detection [4]
Yes that would work. Thanks... |
7 years | 3 | 952 |
Conditional edge detection [2]
Hi STeven, I have a question. For example applying a background removal blacks out some pixels. Ano... |
7 years | 3 | 952 |
points within a blob [5]
Hi STeven, Great solution ;) Thanks... |
4 years | 5 | 1005 |
points within a blob [3]
Yes definitely less then 256 blobs. I would say after applying the blob filter there would be less then 50 blobs.... |
4 years | 5 | 1005 |
points within a blob
Hi Steven, I would like to check if 2 points, point A and point B are inside the same blob for exam... |
4 years | 5 | 1005 |
Variable control for sobel edge detection [2]
Hi Steven, I find the option to adjust the sobel edge detection based on edge strength very useful.... |
6 years | 2 | 1011 |
Blob filter bug [2]
Hi STeven I just downloaded ver 2.44.12. The blob filter is not working. Only one filter stays in t... |
7 years | 2 | 1013 |
importing other robo files into the call module [3]
That's great. Thanks... |
6 years | 3 | 1042 |
importing other robo files into the call module
Hi Steven, It would be interesting if one could import another robo file into a new call tab. This ... |
6 years | 3 | 1042 |
Code Laboratories Playstation Eye [4]
That's odd coz the PS3 eye shows a max of 120fps on the interface but keeps defaulting to 60fps when a faster fps is used. On t... |
6 years | 4 | 1148 |
Code Laboratories Playstation Eye [2]
Hi Steven, I managed to only get a frame rate of 60fps with this camera using the provided module. ... |
6 years | 4 | 1148 |
Problem with version 2.44.21 [7]
Hi STeven, The problem occurred because the new blob filter count invert was on by default. The fil... |
7 years | 6 | 1171 |
Problem with version 2.44.21 [5]
The earlier file was just to show what i wanted to do for the blobs. that is not the main project file. The last the main file w... |
7 years | 6 | 1171 |
Problem with version 2.44.21 [3]
Could not identify what is causing the problem. I tried the crop on its own and and kept adjusting. Its did not crash. ... |
7 years | 6 | 1171 |
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